Faculty

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David Goodwine

Chief Academic Innovation Officer and Executive Director / School of Game Development

David Goodwine is an Animation & Visual Effects graduate of Academy of Art University. He has been in the entertainment industry for 18+ years, including 14 years in games. David has worked for companies such as Double Fusion, Eidos / Crystal Dynamics, Electronic Arts, and PDI/Dreamworks.

His game credits include projects such as 25 to Life, Legacy of Kain: Defiance, Lord of the Rings: The Two Towers, Lord of the Rings: The Return of the King, Project: Snowblind, and Tomb Raider: Legend.  Films worked on include Evolution, The Mexican, The Deep End, The Legend of Bagger Vance and Shrek 3D.

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David Goodwine's Work

Our Faculty

David "Rez" Graham
Director of Game Programming School of Game Development
Michael Witzel
Director of Esports School of Game Development
Brian Hess
Associate Director School of Game Development
Scott Berkenkotter
Programming Lead School of Game Development
Michael Buffington
Concept Art Lead School of Game Development
Philip Kauffold
Technical Lead School of Game Development
Patrick Kenney
Online Coordinator School of Game Development
Miles Horak
Full-Time Faculty School of Game Development
Jason Weesner
Full-Time Faculty School of Game Development
Mark Girouard
Full-Time Faculty School of Game Development
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