Fall 2023 Part-Time Faculty
Faculty Member | Educational Background |
---|---|
Alexander Fuhr | Ohio State University, Columbus, Ohio (Bachelor of Science, Electrical & Computer Engingee ring) |
Arthur Klein | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Animation) |
Baqir Shah | 8+ years of experience in game design |
Brandon Luyen | Academy of Art University, San Francisco, California (Bachelor of Arts, Illustration and Character Animation) |
Brendan Milos | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Animation and Visual Effects) |
Cody Miles | Virginia Commonwealth University, Richmond, Virginia (Bachelor of Fine Arts, Communication Arts) |
David Markowitz | Brown University, Providence, Rhode Island (Bachelor of Arts, Psychology) |
Denmark Gibbs | Academy of Art University, San Francisco, California (Master of Fine Arts, Game Design) |
Dustin Aber | Cogswell Polytechnic College, Sunnyvale, California (Bachelor of Arts, Computer Video Imaging) |
Erick Sala | Academy of Art University, San Francisco, California (Master of Fine Arts, Game Design) |
Gabriel Jackson | 18+ yrs experience as a game artist |
Gavin Wood | 20+ yrs experience in visual effects |
Hugh Trombley | Art Institute of California, Los Angeles, California (Bachelor of Science, Game Art & Design) |
Jacqueline Jocson | University of Southern California, Los Angeles, California (Master of Fine Arts, Animation and Digital Arts) |
James Marion | New York University, New York, New York (Master of Fine Arts, Game Design) |
Jonathan Usiak | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Computer Modeling and Concept Art) |
Jordan McCracken-Foster | Academy of Art University, San Francisco, California (Master of Fine Arts, Game Development) |
Justin Halpin | Expression College for Digital Arts, Emeryville, California (Bachelor of Applied Science, Animation and Visual Effects) |
Kelsey Martin | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Game Development) |
Kevin Harkness | Columbus College of Art & Design, Columbus, Ohio (Bachelor of Fine Arts, Animation) |
Lawrence Mangum | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Illustration) |
Lori Hyrup | San Diego State University, San Diego, California (Bachelor of Science, Biology) |
Mary Krefting | University of California, Berkeley, Berkeley, California (Bachelor of Arts, Biology) |
Matthew Greene | 10+ yrs exp in prod. mngmt and quality assur. and an AA in Multimedia from Ohlone College |
Megan Carlsen | Laguna College of Art & Design, Laguna Beach, California (Bachelor of Fine Arts, Illustration) |
Myles Cardiff | Academy of Art University, San Francisco, California (Bachelor of Science, Game Programming) |
Patrick Wagner | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Game Design) |
Samuel Filstrup | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Animation & Visual Effects) |
Temarius Walker | Academy of Art University, San Francisco, California (Bachelor of Fine Arts, Game Development) |
Thomas Carroll | Coleman College, San Diego, California (Bachelor of Science, Computer Science) |
William Parker | Academy of Art University, San Francisco, California (Master of Fine Arts, Character Modeling) |
Filip Krstevski | Ryerson University, Toronto, Canada (Bachelor of Science, Computer Science ) |