Continuing Education

Academy of Art University’s Continuing Education program offers flexible courses that let you explore your interests and design a unique, personalized experience. Take courses for personal enrichment, professional development, or pure fun. You can also transfer Continuing Ed credits into a degree program when you’re ready.

ANM 101 — Introduction to Computer Graphics
Animation & Visual Effects
This course is designed to introduce students to the basic concepts and terminology of computer graphics as it is used in film, visual effects, games, and animation. Students will have a better understanding of the different disciplines that collectively make up computer graphics production.
ANM 202 — 3D Modeling and Animation 1
Animation & Visual Effects
This course covers the basic concepts of 3D modeling and animation. The fundamentals of computer geometry are taught by looking at the basic elements that make computer models. Modeling, animation, lighting, texture mapping and rendering are introduced in a production setting. Students will work on several hands-on animation projects.
ARH 110 — Studio 1: Conceptual Design Studio
Architecture
Learn design principles for creating spaces for people. You will utilize design, methodology, and space-making principles to gain fundamental knowledge and skills in environmental design, and prepare for future architecture and landscape architecture studios.
Prerequisite: ARH 170 and on campus English as a second language students must pass EAP level 4 (ARH 170 may be concurrent).
ARH 441 — Tectonics: Code Analysis & Building Envelope Documentation
Architecture
This course offers an examination of planning and building code analysis, and the documentation of building envelopes and detailing. Students will investigate how design concept can guide the development of building envelope details. Technical documentation will be produced to describe the choice of building materials and assembly.
FSH 100 — Drawing for Fashion
Fashion
Drawing is visual communication. Learn this oft-forgotten yet essential language by drawing objects, interiors, exteriors, and the nude figure. Gain skills in shape and silhouette, proportional accuracy, negative and positive space, and perspective. Onsite homework includes a mandatory three-hour drawing workshop.
FSH 111 — Introduction to Fashion
Fashion
Explore the fashion development cycle through a collaborative project. You’ll gain skills in transportation, scheduling, budgeting, professional practices, tools, fabrics, presentation, critique and sketchbook development for fashion, textile, and knitwear.
FSH 120 — Color Concept and Fabric Technology
Fashion
Color is a powerful tool. You’ll use color schemes, proportion, and the physical and psychological effects of color to your advantage by observing collections, fabrics, and our everyday world.
FSH 145 — Fashion Marketing 1
Fashion
Put fashion marketing theory to practice. You’ll develop marketing research techniques to determine consumer wants and to create fashion marketing strategies. You’ll learn to conceive, produce, promote, and move new fashion goods and services to consumers.
FSH 164 — Fashion Sewing Techniques
Fashion
Gain cutting and sewing skills for work in the apparel industry. You’ll learn both hand finishing and machine sewing techniques in wovens, and create a notebook documenting your new skills.
FSH 184 — Styling
Fashion
You will be provided the foundation of a styling portfolio as you gain hands-on experience developing concepts and assembling compelling outfits for photo shoots. Fashion culture, working with a model, photographer, and a make-up artist will be covered.
FA 220 — Watercolor Painting 1
Fine Art
This course is a technical, historical, and practical survey of watercolor and provides students with the background necessary to make informed painting choices based on techniques and materials introduced. The emphasis is on transparent application, valued underpainting techniques, flat wash, dry brush, and wet-on-wet technique.
FND 110A — Analysis of Form A
Foundation
Introduction of a two-part in-depth study of classical drawing principles on achieving heightened realism in imagery. Incorporating perspective, sighting of proportions and accurate geometrical construction of objects and compositions. Light and shadow utilizing the 5-value system, to apply form/cast shadow edge distinctions to model form will also be introduced.
FND 110B — Analysis of Form B
Foundation
In this conclusion of the in-depth study of classical drawing principles, students will build on the knowledge acquired in previous course and refine execution skills on realistic drawing and rendering of light, shadow and three-dimensional form.
FND 112 — Figure Drawing
Foundation
Draw the human figure with accuracy. You’ll work with the nude model to develop an understanding of gesture, proportion, rhythm, balance, structure, and musculature.
FND 113 — Sketching for Communication
Foundation
Communicate your ideas through drawing. You’ll draw objects, figures, and environments to scale and in perspective, and create drawings using compositional strategies and camera angles that can be used in sequential imagery.
FND 116 — Perspective
Foundation
Use your perspective skills to your advantage. You’ll gain the quick sketch and storyboard skills to accurately integrate figures into scenes using plot light, shadows, and reflections.
FND 125 — Color and Design
Foundation
Use your perspective skills to your advantage. You’ll gain the quick sketch and storyboard skills to accurately integrate figures into scenes using plot light, shadows, and reflections.
GAM 105 — Game 3D Production
Game Development
This course introduces students to the fundamentals of creating 3D assets for games. Students will manage asset files, create textures in Photoshop, UV unwrap map, rig, animate, and render a model. The pipeline of concept and design process will be discussed.
GR 102 — Design Technology: Digital Publishing Tools
Graphic Design
Get to know Photoshop and InDesign—the technical tools of the trade. You’ll learn to work with these and similar tools that the pros use to produce visual communications.
GR 122 — Typography 1: Hierarchy & Form
Graphic Design
This introductory studio course covers the fundamentals of typography: its theory, practice, technology and history. Topics will include letterforms, proportion, hierarchy, legibility, structure, composition, aesthetics and the syntactical, semantic and pragmatic aspects of typography. Students will utilize basic typographic principles to solve typographic design problems, employing appropriate production methods.
GR 150 — Introduction to Visual Communication
Graphic Design
This course introduces students to the visual communication design process and culture common in Advertising, Graphic Design, and Web Design and New Media firms and agencies. Students will gain hands-on interdisciplinary practice with creative projects that emphasize ideation and creative problem solving. The role of collaboration and creating solutions that engage the audience will be emphasized.
ILL 133 — Digital Media 1: Photography & Imaging
Illustration
The successful use of a camera to record reference and inspiration is an essential tool for artists, as is an understanding of Photoshop for manipulation of images. This course merges these two essential skills in a fun yet challenging environment, allowing artists to gain skills and create narrative content to further skills in respective majors. A digital camera and access to a computer are required for this class.
JEM 110 — Jewelry & Metal Arts 1
Jewelry & Metal Arts
You will create fine metal arts objects and jewelry using precious metals and learn basic fabrication, stone setting, metal forging, chasing, simple sinking, and die forming.
LA 219 — History of Architecture: Ancient to Gothic
Liberal Arts
This course provides a critical investigation into major developments in architecture from approximately 3000 B.C. through the start of the 15th century. Students will study Egyptian, Mesopotamian, Greek, Roman, Pre-Columbian, Indian, East-Asian, Islamic, South American, African, Byzantine, and Gothic architecture.
LA 268 — Spanish 1: Basic Grammar & Speech
Liberal Arts
This course covers the basic principles of pronunciation, vocabulary and grammar. Emphasis is on conversational Spanish with practical application and appreciation of Spanish and Latin American culture. Minimal reading and writing is required. This course is not intended for native or advanced speakers.
MUS 120 — Music Production 1
Music Production
You will learn traditional music composition principles and apply them to 21st century production tools to create original musical sketches. You will also use digital audio workstations (DAW), virtual instruments and loops to sync music to video with SMPTE time code.
Onsite Only
PH 108 — Photography Principles & Techniques
Photography
Professional photography requires technical skill and creativity. You will get caught up on recent digital technologies, study the operations of digital SLR, and get an introduction to professional lighting, exposure, and composition.
Prerequisite: On campus English as a second language students must pass EAP level 3.
PH 115 — Visualization
Photography
Photography as a visual language. You’ll develop the ability to communicate consistent results by taking a systematic, foundational approach composition, light, and camera operations.
Prerequisite: PH 108 (PH 108 may be taken concurrently). Must be a Photography major or Photography minor. On campus English as a second language students must pass EAP level 3.
PRO 314 — Social Media Content Development
Social Media
You will focus on producing content for cross-platform social media channels utilizing text, video, audio, and visual images. Emphasis will be on developing a unique social media voice and footprint for established, such as Twitter, Facebook, Pinterest, and Instagram, and emerging social media channels.
PRO 315 — Social Media Strategies
Social Media
This course focuses on developing social media strategies to meet client expectations. Emphasis will be on clarifying business social media goals, ROI (Return On Investment) benchmarks, auditing current social media footprint, and developing key content strategies. Topics will include target audience, frequency, production teams, and effective promotion tactics.
PRO 316 — Social Media Data Analytics
Social Media
This course provides a deeper understanding of social media data insights including tracking online performance, A/B testing, segmentation, context and conversion attribution, defining KPI (Key Performance Indicators) and other metrics. Emphasis will be placed on interpreting data to evaluate social media performance.
WNM 105 — Design Technology: Visual Design Tools
Web Design & New Media
You will cover a wide range of fundamental technologies involved in professional digital design and production. Topics include: preparing graphics with emphasis on the use of vector graphics, font technologies and typography, color manipulation, the MacOS, production efficiencies, presentation and output methods.
WNM 205 — Motion Graphics 1
Web Design & New Media
Whether its movie titles, commercials, teaser videos, or sports scores, you’re constantly experiencing motion graphics. You’ll learn basic 2D animation—of type, symbols, shapes, and color—that opens the door to mastery of industry-leading motion software.

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If you’d like to take a class that has a prerequisite, please contact an admissions representative by calling 1–800–544–2787 or 1–415–274–2222. Your rep will work with you to demonstrate equivalent knowledge or completion of a similar course so you can register. Undergraduate and graduate tuition rates apply. Please visit our Finances page for more information on cost. Current Continuing Education students should visit the Course Catalog to register for class.

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